Borderlands 3


A character was shown off, but borderlands 3 a hidden face.
By Seth G. Macy

Gearbox CEO Randy Pitchford showed off tech from the next Borderlands 3 game during a presentation at the Game Developers Conference.

Pitchford said the content shown off borderlands 3 strictly to demo Epic Game's Unreal Engine 4 in its relation to Borderlands 3, and didn't necessarily represent anything we'll see in the final game.

Pitchford stressed this fact, prefacing his presentation by saying the things shown were "not a video game," but rather a "technology demonstration."

That's not to say borderlands 3 shown was destined for the cutting room floor.

While the lion's share of Pitchford's presentation focused on the technology behind the signature Borderlands art style, there were some borderlands 3 assets promised for "a future video game."

A character model was also shown, one Pitchford said was a "production asset," but the face was intentionally blocked borderlands 3 view during the demonstration.

At the end of the presentation, Pitchford reminded the audience the footage borderlands 3 a game, but rather a tech demo, and promised gamers excited for the next Borderlands, "we're working on it, we'll get you soon."

In January, Pitchford said he didn't see Borderlands 3 coming to Nintendo Switch.

This is in spite of the fact that Switch supports Unreal Engine 4.

"We were talking to Nintendo, but that stopped for borderlands 3 reason.

borderlands 3

Borderlands 3 have borderlands 3 priorities," Pitchford said on Twitter at the time.

Gearbox said it was ready to start Borderlands 3 in early 2015 and confirmed that work had begun at PAX East last year.

Seth Macy is IGN's weekend web producer and just wants to be your friend.

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